Quake Sounds
Neste tutorial irei explicar como se instala os seguintes sounds: Head Shot, Humiliation, MultiKill, Teamkiller, First Blood, Domining, Rampage, killingspree, Monsterkill, Unstoppable, Ultrakill, Godlike, Ludicrouskill, Wickedsick, HolyShit.
1º - Baixe o arquivo:
2º - Extraia ele dentro da pasta orangebox/cstrike, ao fazer isto ele se auto-extraira para as seguintes pastas:orangebox/cstrike/soundsorangebox/cstrike/cfg
3º - Vá até a pasta: orangebox/cstrike/cfg/mani_quake_sounds.cfg (arquivo te texto).
Estara Assim:
// *****************************************************************************
// Plugin : Mani Admin Plugin
//
// Filename : mani_quake_sounds.cfg
//
// Last updated : 2009/08/12
//
// Desc : This is the core configuration file to turn on/off quake sounds
// functionality and change their behaviour
// *****************************************************************************
//// *****************************************************************************
// Table of Contents:
//
// Module 01: Quake Sounds General Configuration
// Module 02: Event based Quake Sound Configuration
// Module 03: Quake Sounds played based on kills in a row
// *****************************************************************************echo "****** Executing mani_quake_sounds.cfg ******"
// *****************************************************************************
// Module 01: Quake Sounds General Configuration
//
// Desc : Quake Sounds are sounds played on specific events in the game
// *****************************************************************************// Turn on quake style sounds 1 = on, 0 = off
mani_quake_sounds 0// Reset kill streak 1 = per round/death, 0 = per death only
mani_quake_kill_streak_mode 0
Devera Ficar Assim:
// *****************************************************************************
// Plugin : Mani Admin Plugin
//
// Filename : mani_quake_sounds.cfg
//
// Last updated : 2009/08/12
//
// Desc : This is the core configuration file to turn on/off quake sounds
// functionality and change their behaviour
// *****************************************************************************
//// *****************************************************************************
// Table of Contents:
//
// Module 01: Quake Sounds General Configuration
// Module 02: Event based Quake Sound Configuration
// Module 03: Quake Sounds played based on kills in a row
// *****************************************************************************echo "****** Executing mani_quake_sounds.cfg ******"
// *****************************************************************************
// Module 01: Quake Sounds General Configuration
//
// Desc : Quake Sounds are sounds played on specific events in the game
// *****************************************************************************// Turn on quake style sounds 1 = on, 0 = off
mani_quake_sounds 1// Reset kill streak 1 = per round/death, 0 = per death only
mani_quake_kill_streak_mode 0
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